EDTECH – Educational Technology

EDTECH 501 INTRODUCTION TO EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Overview of the field of educational technology emphasizing current issues, leadership in technology use planning, and evaluation/ synthesis of research.

EDTECH 502 CREATING EDUCATIONAL WEBSITES (3-0-3)(F/S/SU). Design and develop instructional web pages using HTML, CSS, and Adobe Dreamweaver. Apply instructional strategies when creating educational websites while taking into consideration issues of copyright and accessibility.

EDTECH 503 INSTRUCTIONAL DESIGN (3-0-3)(F/S/SU). Focuses on systematic design of instruction and alternative models based on learning theories and research. Emphasis is placed on effective planning, developing, and evaluating the instructional process. Project required.

EDTECH 504 THEORETICAL FOUNDATIONS OF EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Overview of classic and contemporary theories of learning and their applications in educational technology and emerging orientations; implications for practice. PREREQ: EDTECH 501.

EDTECH 505 EVALUATION FOR EDUCATIONAL TECHNOLOGISTS (3-0-3) (F/S/SU). Procedures for evaluating educational programs, training systems, and emergent-technology applications. PREREQ: EDTECH 501, EDTECH 503.

EDTECH 506 GRAPHIC DESIGN FOR LEARNING (3-0-3) (F/S/SU). Select, arrange, and design visual representations (e.g., text, graphics, tables) based on theories, models, and principles of visual literacy and graphic design.

EDTECH 511 INTERACTIVE COURSEWARE DEVELOPMENT (3-0-3)(F/S/SU). Learning the tools for development of instructional courseware, which is the graphic interface for delivery of online instruction. Development of functional and instructionally effective courseware. PREREQ: EDTECH 503 or PERM/ INST.

EDTECH 512 ONLINE COURSE DESIGN (3-0-3)(F/S/SU). Emphasizes web-based instructional design for the development of online courses. Consideration is given to various models of online delivery, content organization and presentation, and graphic design. Course participants create a fully developed online course. PREREQ: EDTECH 502 or PERM/INST.

EDTECH 513 MULTIMEDIA (3-0-3)(F/S/SU). Research-based principles of multimedia learning are combined with technical skills of multimedia production to produce a series of digital multimedia projects for classroom and online applications.

EDTECH 521 ONLINE AND BLENDED TEACHING IN THE K-12 ENVIRONMENT (3-0-3)(F/S/SU). Examines research-supported practices in online and blended classrooms. Emphasizes technology supported teaching and learning, classroom management, lesson design, learner engagement, and individualized instruction.

EDTECH 522 ONLINE TEACHING FOR ADULT LEARNERS (3-0-3)(F/S/SU). Emphasizes andragogy and best practice in online teaching, analyzing online teaching tools, planning, facilitating, and assessing collaborative and interactive e-learning experiences, and gaining practical experience teaching online.

EDTECH 523 ADVANCED ONLINE AND BLENDED TEACHING (3-0-3)(F/S/SU). Utilizes a project-based approach emphasizing content-specific instructional strategies, improved communication, assessment, and evaluation of quality learning experiences in technology supported online and blended instruction. Experience with web-based conference tools recommended. Project required. PREREQ: EDTECH 521 or EDTECH 522.

EDTECH 524 FIELD EXPERIENCE IN ONLINE TEACHING (0-9-3)(F/S). Observation/field experience in a K-12 online classroom. (Pass/Fail.) PREREQ: PERM/INST.

EDTECH 531 TEACHING AND LEARNING IN VIRTUAL WORLDS (3-0-3)(F/S/ SU). Explores teaching and learning in virtual worlds. Project-based design, facilitation, and evaluation of instruction, research, and other resources.

EDTECH 532 EDUCATIONAL GAMES AND SIMULATIONS (3-0-3)(F/S/SU). Explores the theory and implementation of educational games, simulations, and virtual environments for improved instructional engagement. Includes evaluation methods and socio-cultural implications.

EDTECH 533 YOUTUBE FOR EDUCATORS (3-0-3)(F/S/SU). Produce educational video for YouTube using digital video cameras and editing software. Design and develop appropriate instructional activities that integrate online video. Examine the benefits and controversial aspects of video sharing in the classroom.

EDTECH 534 MOBILE APP DESIGN FOR TEACHING AND LEARNING (3-0-3)(F/S/SU). Students leverage the potential of mobile technologies by exploring, analyzing, and designing mobile apps for use in various settings such as teaching, learning, and work.

EDTECH 535 DIGITAL ENGAGEMENT FOR LEARNING (3-0-3)(F/S/SU). Provides an overview of instructional elements in digital engagement (e.g., cartoons, TV programs, movies, and digital games). Students conduct research on the practical application of digital engagement in classroom settings through experimentation and play.

EDTECH 536 EDUCATIONAL GAME DESIGN (3-0-3)(F/S/SU). Provides novice students with programming opportunities for designing an instructional digital game. Students enter, analyze, and modify source codes that are provided and create a new game, focusing on short and simple games for selected platforms.

EDTECH 537 BLOGGING IN THE CLASSROOM (3-0-3)(F/S/SU). Focuses on the use of blogs in education, including creating and maintaining blogs, using RSS readers and microblogging. Examines the nature and purpose of blogging, types of blog entries, blog promotion, disclosure guidelines, and building a blogging community.

EDTECH 538 MAKER TECH: PHYSICAL COMPUTING FOR STEAM EDUCATION (3-0-3)(F/S/SU). Analyze, make, and apply maker tech for teaching and learning contexts. Leverage the power of programming and tinker with digital and physical artifacts for learning/practicing/applying knowledge in science, technology, art, engineering, and mathematics (STEAM).

EDTECH 541 INTEGRATING TECHNOLOGY INTO THE CLASSROOM CURRICULUM (3-0-3)(F/S/SU). Examination and practice in technology integration strategies in classroom environments, using various applications, instructional, and productivity software, evaluating tools and resources, and developing integrated instructional activities.

EDTECH 542 TECHNOLOGY-SUPPORTED PROJECT-BASED LEARNING (3-0-3)(F/S/SU). Examines the Project-Based Learning Model, including development of PBL-based instructional units that engage learners in projects requiring investigation, analysis, synthesis, and presentation in real-world scenarios.

EDTECH 543 SOCIAL NETWORK LEARNING (3-0-3)(F/S/SU). Explore collaborative and emergent pedagogies, tools, and theory related to the use of social networks in learning environments. Gain hands-on experience with a variety of social networking tools, create a community-based resource, and develop a global professional network for educational technologists.

EDTECH 551 TECHNICAL AND GRANT WRITING (3-0-3)(F/S/SU). Project-based instruction entailing various kinds of technical writing, all focusing on a completed grant proposal. Includes evaluating writing for print versus electronic display. Additional focus on writing proficiencies, as needed.

EDTECH 552 INTRODUCTION TO NETWORK ADMINISTRATION (3-0-3)(F/S/SU). Introduction to technical competencies for school technology coordinators, addressing network administration, topography, and devices. Preparation for the CCENT (Cisco Certified Entry Networking Technician ) or CCNA (Cisco Certified Network Associate ) certificate.

EDTECH 554 MANAGING TECHNOLOGY INTEGRATION IN SCHOOLS (3-0-3)(F/S/SU). Explores strategies for planning and implementing technology integration on an organizational level and examines larger scale professional development models. Develops skills for taking a leadership role in district technology use planning, implementation and assessment.

EDTECH 560 VARSITY ESPORTS (3-0-3)(F/S). Teaches prospective leaders to effectively prepare, launch, and administer an eSports program. Explores the methodologies of organizational design and investigation of competitive systems.

EDTECH 563 QUEST-BASED LEARNING DESIGN (3-0-3)(F/S/SU). Emphasizes the knowledge, skills, and pedagogy of quest based learning as applied to emerging gaming techniques and technologies.

EDTECH 564 GAMIFIED AUGMENTED REALITY AND MOBILE (3-0-3)(F/S/SU). Analysis of emerging technologies that combine virtual and augmented realities, with specific support for mobile applications.

EDTECH 565 ADVANCED EDUCATIONAL GAME DESIGN (3-0-3)(F/S/SU). Examines advanced digital games design for K-12 implementations. PREREQ: EDTECH 536.

EDTECH 570 ONLINE SKILLS AND STRATEGIES (1-0-1)(On Demand). Students learn the fundamentals of learning online. This course gives students the conceptual and software tools that will help them be successful in the online Educational Technology Master’s degree program.

EDTECH 582 SELECTED TOPICS: ONLINE TEACHING (Variable 1-3)(F/S/SU). Developing an online teaching portfolio, evaluation of online teaching competencies, etc. as part of the requirement of K-12 Online Teaching Endorsement. (Pass/Fail.) PREREQ: PERM/INST.

EDTECH 601 DOCTORAL STUDIES ORIENTATION (3-0-3)(F/S/SU). Introduction to the purpose and nature of doctoral studies in educational technology. Explores processes and procedures specific to the degree program, tools for collaboration and research, conferences and journals in the field, and graduate faculty research initiatives. Must be taken in first semester enrolled in doctoral program. PREREQ: ADM/PROG.

EDTECH 602 EMERGING TRENDS IN EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Explores current topics and trends in educational technology research and their applications. Reviews literature and practices to identify emerging trends in the field.

EDTECH 603 GLOBAL AND CULTURAL PERSPECTIVES IN EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Explores the implementation of information and communications technologies (ICT) in educational systems outside of the United States. Examines promises and challenges of ICT integration in both developed and developing countries as impacted by different contexts.

EDTECH 604 LEADERSHIP IN EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Examines principles that guide innovative leadership of educational technology programs and initiatives. Focuses on the synthesis of theories, models, and processes that guide policy creation and active project implementation. Emphasis on team building, organizational psychology, people and resources, and change management.

EDTECH 605 PROJECT MANAGEMENT IN EDUCATIONAL SETTINGS (3-0-3)(F/S/SU). Introduction to best practices and principles related to the management of projects in educational organizations (all levels, traditional or online). Emphasis on team building and leadership, establishing relationships, benchmarks and evaluative practices. Review and use of various project management software tools. PREREQ: EDTECH 601.

EDTECH 606 RESEARCH WRITING (3-0-3)(F/S/SU). Introduces students to different types of scholarly writing expected of advanced graduate students, including how to form research articles and each part of a dissertation, with special focus on the literature review. PREREQ: EDTECH 601.

EDTECH 640 INNOVATIVE PRACTICES IN EDUCATIONAL TECHNOLOGY (variable 1-3 credits)(F/S/SU). The application of skills and knowledge about educational technology to a novel challenge, issue, or context directly related to the field. A proposal that addresses practical dimensions of the problem, their relationship to theoretical constructs, learning goals, and project management details is required before students can enroll in the course. Culminating activities include a work log and a final reflective paper in addition to other artifacts that may be required. May be repeated for credit. (Pass/Fail.) PREREQ: PERM/INST.

EDTECH 650 RESEARCH IN EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Examines the foundations for and processes of conducting research using quantitative and qualitative approaches. Emphasizes critical steps in the process of research, reviewing and analyzing research studies in educational technology.

EDTECH 651 INTRODUCTION TO STATISTICS FOR EDUCATIONAL TECHNOLOGY (3-0-3)(F/S/SU). Measures of central tendency and variability, one and two sample tests, confidence intervals, chi-square, introduction to bivariate correlation, and analysis of variance. PREREQ: EDTECH 650 or doctoral status.

EDTECH 652 QUANTITATIVE RESEARCH METHODS (3-0-3)(F/S/SU). Overview of quantitative research approaches in educational research. Covers concepts of, and practice with, parametric and non-parametric tests and predictive analysis. Introduction to experimental design, survey sampling, and advanced statistical analysis. Purchase of statistical analysis software is required. PREREQ: EDTECH 561.

EDTECH 653 QUALITATIVE RESEARCH METHODS (3-0-3)(F/S/SU). Overview of qualitative research approaches in educational research. Reviews the theory, epistemological assumptions, and application of major methodologies. Focuses on developing skills in creating field notes, planning and conducting interviews, collecting relevant artifacts, analyzing data, and writing reports. Introduction to computer-assisted qualitative data analysis.

EDTECH 662 ADVANCED QUANTITATIVE RESEARCH METHODS (3-0-3)(F/S/SU). Explores advanced concepts of survey research theory and data analysis methods. Guides selection and application of multiple, appropriate levels of analysis to selected research questions. Purchase of statistical analysis software is required. PREREQ: EDTECH 651, EDTECH 652.

EDTECH 663 ADVANCED QUALITATIVE RESEARCH METHODS (3-0-3)(F/S/SU). Explores specific qualitative methodologies in depth. Extensive practice in analysis of data based on a selected qualitative tradition, followed by the presentation of results. Focuses on the development, planning, and conduct of an applicable project. Includes further practice with computer-assisted qualitative data analysis. PREREQ: EDTECH 653

EDTECH 671 DATA MINING RESEARCH METHODS FOR EDUCATION (3-0-3)(F/S/SU). Introduction to fundamental algorithms and methodologies for data mining and machine learning. Topics include techniques in pattern discovery and predictive modeling. PREREQ: EDTECH 561, EDTECH 652.

EDTECH 672 DESIGN-BASED RESEARCH (3-0-3)(F/S/SU). Study and application of design-based research methodology, aimed to improve educational practices through iterative analysis, design, development, implementation, and generation back to theory. Emphasis on collaboration among researchers and practitioners in real-world settings. PREREQ: EDTECH 650.

EDTECH 680 EDUCATION SPECIALIST FINAL PROJECT (3-0-3)(F/S/SU). Culminating activity for the Education Specialist in Educational Technology (EdS) program. The student-generated project topic must be approved by program coordinator prior to enrollment. Final project is a substantial written product and multi-media representation(s) of the work. Taken after all EdS core courses and cognate courses have been completed. (Pass/Fail.) PREREQ: PERM/INST.

EDTECH 698 SEMINAR IN EDUCATIONAL TECHNOLOGY (1-0-1)(F/S). A one-credit hour per semester seminar taken by doctoral students over the first four regular semesters of the program, for a total of four credit hours. All course meetings will be online, with some required synchronous sessions. Students will work with faculty and peers to examine topics germane to the profession, collaborate on papers and presentations, discuss current research, and focus their area(s) of study for the doctoral dissertation. May be repeated for credit. (Pass/Fail). PREREQ: EDTECH 601.

Refer to the University-wide Graduate Courses section in this catalog for additional course offerings.

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